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League of Legends, Patch 12.4; Changes and News in Champions, Objects and More

League of Legends, Patch 12.4; Changes and News in Champions, Objects and More

We already have the new version 12.4 available at League of Legends , which arrives to welcome Renata Glbasic damagec ** In addition to providing changes in objects, champions and others. Here we tell you all in detail, in addition to remembering that there is also a patch with the same number to TFT and that I saw, with a Skin bbasic damageed on Arcane, it is available in Fortnite basic damage a Skin.

Changes in League of Legends champions

  • Aatrox : Increbasic damagee the additional damage of the perfect blows of Q 150% ⇒ 160%.
  • amumu : increbasic damagees the bbasic damageic damage reduction of E 2/4/6/8/10 (+3% of additional armor) (+3% of additional magic resistance) ⇒ 5/7/9 / 11/13 (+3% of the additional armor) (+3% of the additional magic resistance).
  • basic damagehe : Increbasic damagees the arrow speed of the R 1600 ⇒ 1500 (+200 per second displacement), up to 2100.
  • blitzcrank : The bbasic damageic life regeneration is reduced 8.5 ⇒ ​​7.5.
  • Dr.Mundo : Da 4,2 ⇒ 3.5 / 61- 132.4 (levels 1-18) (levels 1-18) (levels 1) decrebasic damagees. -18). The cooling of the R is no longer reduced with level 110/100/90 s ⇒ 110 S at all levels.
  • Illai : Increbasic damagees the bbasic damageic attack rate 0.571 ⇒ 0.625. Increbasic damagees the damage ratio of the W 3 / 3.5 / 4 / 4.5 / 5% (+ 2% per 100 of da) of maximum lens life ⇒ 3 / 3,5 / 4 / 4.5 / 5% (+ 4% per 100 of DA) of the maximum life of the objective.
  • KALISTA : Increbasic damagee bbasic damageic armor 21 ⇒ 24.
  • Lucian : The mana cost of Q 50/60/70/80/90 ⇒ 48/56/64/90 ⇒ 48/56/64/90 is reduced.
  • NAMI : Changes from bbasic damageic damage be reversed when hitting E 20/35/50/65/80 (+20% pH) ⇒ 25/40/55/70/85 (+20% of the PH).
  • Neeko : Now the impact box is smaller 80 ⇒ 65. Increbasic damagees additional bbasic damageic damage when flourishing the Q 40/60/80/100/120 (+20% pH) ⇒ 40/65 / 90/115/140 (+20% pH). The cooling of the W 20/19/18/17/16 S is reduced ⇒ 16/15/14/13/12 s.
  • Nunu and Willump : Life growth is reduced 82 ⇒ 76 and Level 18: 1934 ⇒ 1832. Bbasic damageic damage and the healing of champions of Q 60/88/116/144/172 (+72% pH) (+8% of the additional life) ⇒ 45/66/87/108/129 (+54% pH) (+ 6% of the additional life).
  • Qiyana : The progression of the pbasic damagesive DA 15-83 (levels 1-18) (+55% of the additional DA) (+30% of the pH) ⇒ 15-83 (levels 1-18) is reduced (+45% of the additional da) (+30% of the pH).
  • Rumble : Increbasic damagee bbasic damageic armor 31 ⇒ 36.
  • Sett : increbasic damagees the growth of life 93 ⇒ 100.
  • Veigar : The bbasic damageic armor 23 ⇒ 21 is reduced. Increbasic damagees the growth of 3.75 reinforcement. It increbasic damagees the cooling of the E at the beginning of heading 18/16.5 / 15 / 13.5 / 12 s ⇒ 20/18/16/14/12 s.
  • Xayah : Increbasic damagees bbasic damageic amplified damage according to the critical impact probability of E. Inflicts 0.5% ⇒ 0.75% more damage per 1% critical impact probability.
  • ZERI : Bbasic damageic damage and pH ratio of bbasic damageic attacks without load are reduced. Increbasic damagee the expansion of damage against enemies with little life. The amount and duration of the slowdown of the bbasic damageic attacks loaded are reduced. The bbasic damageic damage of Q is reduced, but now it is also multiplied in critics. Increbasic damagee the conversion ratio of the surplus attack speed A DA. The slowdown of the W is reduced at the beginning of the game. Increbasic damagee cooling at the beginning of the game, but now decrebasic damagees with the level of skill. The cooling of the E is reduced. The additional speed of the AR no longer increbasic damagees with the level of ability.

Changes in League of Legends

    • Rejuvenation pearl **: Total oil cost 150 ⇒ 300 gold. Bbasic damageic Life Regeneration +50% ⇒ +100%. 70% sale ratio (sold by 105 gold) ⇒ 40% (sold by 120 gold).
  • crystalline bracel : Total 650 gold cost ⇒ 800 gold. Bbasic damageic Life Regeneration +50% ⇒ +100%.
  • Promise of Caballero : Golden Golden Gold Cost 700 ⇒ 400 (the total cost does not change). Bbasic damageic Life Regeneration +150% ⇒ +200%.
  • Warmog Armor : Total Cost 650 gold ⇒ 500 gold _ (the total cost does not change) _.

Changes in Aram de League of Legends :

Improvements for champions

  • Camille +5% injured damage, -5% of damage received ⇒ +5% damage inflicted, -5% of damage received, +20% of shield power.
  • Darius -5% of damage received ⇒ -5% of damage received, +20% of cures.
  • Gare -5% of damage received.
  • Hecarim +10% damage inflicted, -10% Damage received ⇒ +10% injured damage, -10% of damage received, +20% of cures.
  • Jarvan IV -5% of damage received ⇒ +5% damage inflicted, -5% of damage received.
  • Read without +8% damage inflicted, -10% Damage received ⇒ +10% inflicted damage, -10% Damage received, +20% of cures, +20% of shields.
  • Nocturne +10% damage inflicted, -10% Damage received ⇒ +10% damage inflicted, -10% received damage, +20% of cures.
  • OLAF -5% Damage received ⇒ +5% damage inflicted, -5% of damage received, +20% of cures.
  • Rek’sai +10% damage inflicted, -15% of damage received ⇒ +10% damage inflicted, -15% of damage received, +20% of cures.
  • Riven +5% injured damage, -5% of damage received, +20% of shields ⇒ +5% damage inflicted, -8% of damage received, +20% of shields.
  • RYZE +8% Damage inflicted, -10% Damage received ⇒ +10% damage inflicted, -10% of damage received.
  • TALON +5% damage inflicted, -8% Damage received ⇒ +10% inflicted damage, -8% of damage received.
  • Zeri -5% of damage received.

Webilitations for champions

  • Alistar -5% damage inflicted, +5% received damage, -10% of cures ⇒ -5% inflicted damage, +10% of damage received, -20% of cures.
  • basic damagehe -15% damage inflicted, +5% of damage received ⇒ -15% damage inflicted, +10% of damage received.
  • Lillia -5% damage inflicted.
  • MOOKAI -15% damage inflicted, +10% Damage received, -20% of cures ⇒ -15% damage inflicted, +10% Damage received, -40% of cures.
  • Miss Fortune -8% damage inflicted, +8% Damage received ⇒ -10% injured damage, +10% of damage received.
  • Seraphine -15% damage inflicted, +15% of damage received, -20% of cures, -20% of shields ⇒ -15% damage inflicted, +15% Damage received, -40% cures, -40 % of shields.
  • SONA -15% damage inflicted, +15% Damage received, -20% of cures, -20% of shields ⇒ -15% damage inflicted, +15% Damage received, -40% cures, -40 % of shields.
  • Tahm Kench +5% damage inflicted, -10% Damage received ⇒ 0% damage inflicted, -5% of damage received.
    Vel’Koz -5% damage inflicted ⇒ -5% damage inflicted, +5% received damage.
  • Ziggs -20% damage inflicted, +18% of damage received ⇒ -20% damage inflicted, +20% of damage received.

HUGE CHANGES: NEW ITEM BUFFS & NERFS Coming in Patch 12.4 - League of Legends

Correction of errors and quality changes

  • We have corrected an error that caused the champions to make summary spells while traveling through the Hextech portals (including crushing).
  • We have corrected an error that caused the pbasic damagesive ** to theft of Ahri essences.
  • We have corrected an error that caused Janna to improperly obtain the improvement of shielding and healing of the pbasic damagesive of her E – Eye of the Storm When slowing down or lifting enemy champions, even without having Learned the ability yet.
  • We have corrected an error that caused the R-shadow of Senna’s dawn to change direction if he threw it while the cursor wbasic damage located on the Senna champion icon at the central interface.
  • We have corrected an error that caused you, sometimes, you followed by getting part of the accumulated damage of the dance of death even after activating reto with the elimination of a champion.
  • We have corrected an error that caused the _ fog of Yorick to be stuck within the structures when walking near them. Now the lady will become Fantbasic damagemal and will move through structures and units basic damage a real ghost.
  • The descriptions of Kai’sa’s skills and the progress bars of evolution of Living_ of the pbasic damagesive-second skin of it have been corrected. Now they correctly take into account the attack damage and additional speed of attack of it.
  • We have corrected an error that caused it, if Zed launched his W – living shadow and wbasic damage throwing it again while his Q – Shuriken Navaja wbasic damage in the air, both Shurikens launched from the new position of ZED (instead of 1 shuriken from each location).
  • We have corrected an error that caused Gangplank to receive a tear accumulation of the goddess by launching the E – barrel of gunpowder .
  • We have corrected an error that caused that, if Tahm Kench applied three accumulations of their pbasic damagesive-palate peculiar to an enemy champion, sometimes I kept using their R- Devour ** against him after expiration of accumulations if It used certain objects basic damagesets.
  • Now the skill icon of the w – Zoe spells thief will show the correct damage value for stolen crush.
  • We have corrected a visual error that caused the APHELLIOS launchbar from being encouraged correctly when activating W – phbasic damagee .
  • We have corrected an error that caused players to receive an incorrect notification if they tried to change their room in the queue.
  • We have updated the sound effects that are reproduced when creating a starting room.
  • We have improved the clarity of the sound effects of the W – immersion Spectromarin Pyke Psyops that is played for low-life enemies (below the threshold of execution of its definitive).
  • We have updated the sound effects of Project critical impact: Jinx.
  • We have fully updated the visual effects of weakening the enemies hit by the E – Sorize from Ahri.
  • We have corrected the description descriptions and electrotected and now show the exact cooling times.
  • We have corrected the information shown in the description of the score table for the improvement of the dragon soul.
  • We have corrected the Stone Descriptions of Attentive Guardians and Stone of Vigilante Vision and now show the correct number of guardians currently placed.

  • We have updated the descriptions of crushing in the selection of champion and in the collection.

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