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TFT Set 6  Guide to Assassins Composition   Lodge

TFT Set 6 Guide to Assassins Composition Lodge

It is already time to relearn with gadgets in madness, the set 6 of TeamFight Tactics. A new set that brings a lot of mechanics, and a horde of champions that must be controlled. You feel lost in front of this task? Do not panic, we have prepared guides for you to easily take charge of the compos. And here is that of the composition Assassins Lander (VO Syndicate) for TFT Set 6. What are the champions to recover in priority? What objects covet with carousel? Who are your carrys? All the info you need to play the Compo well in the lines that follow.

Then update: 02/11/2021, Patch 11.22

Information on the assassins composition – TFT set 6

Positioning Champions on the tray

essentials

When leaving on the assassins composition – underworld?

As for the Pure Assassin compo, you are looking forward to what to do a huge shaco, with the objects that suit it. But here the composition is more flexible, and you can consider it as soon as you have an Early with underworks.

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Synergies

Assassin

Innée: At the beginning of the fight, the assassins jump towards the enemy back line. The murderers skills can inflict critical shots, and they earn critical blow chances and critical blow bonus damage.
(2) + 10% Critical Chances, + 25% Critical Damage
(4) + 30% Critical Chances, + 50% Critical Damage
(6) + 50% Critical Chances, + 75% Critical Damage

Underworld

The selected allies are draped in the shadows, winner 30% omnivampirism, 50 armor and magic resistance.
(3) The puddy champion with the least PV
(5) All Champions of the Lander
(7) All allies. All bonuses are doubled

Hug

Yuumi attaches to the ally closest to her at the beginning of the fight. If it is no longer attached to anyone, it attaches to the ally whose PV are the lowest after a brief interruption. This link gives the ally a shield equal to a portion of the PV Max yuumi, and Yuumi comes off if the shield is broken. When attached, Yuumi can not be targeted or attacking, but she earns mana every second and whenever the ally attacks.

Scholar

All allies retrieve Mana every 2 seconds.
(2) 5 Mana
(4) 15 Mana
(6) 30 mana

Bodyguard

The bodyguards earn bonus armor. A little after the beginning of the fight, the bodyguards cause adjacent enemies.
(2) 100 armor
(4) 200 armor
(6) 300 armor
(8) 400 Armor

start of part

Priority Objects

How to play the composition?

• Your main carry is Shaco. It naturally makes a lot of damage, and will benefit from Yuumi on his back.

• Braum acts like a huge frontlane, and bring him Tank objects is a real plus. Without that, he loses interest.

• As always when you play assassins, adapt your position to target adverse carrys.

• If you have the opportunity to have an emblem or a pouring increase, the 7 bonus is clearly a priority.

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